Category: Escape Wall Page 2 of 2

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Towards Biology

‘towards biology’ is a piece created by onionlab in collaboration with ricardo bofill taller de arquitecturafor the exhibition ‘time, space, existence’ held at palazzo bembo within the framework…

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An Instrument for the Sonification of Everday Things

from Dennis P Paul This is a serious musical instrument. It rotates everyday things, scans their surfaces, and transforms them into audible frequencies. A variety of everyday objects…

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Infinadeck. Stationary Movement

The Infinadeck is the world’s first affordable omnidirectional treadmill that is designed to work both in augmented and virtual reality. This revolutionary device provides the missing link making…

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Miegakure. 4D puzzle game.

Miegakure is a puzzle-platforming game that lets you explore and interact with a 4D world. The fourth dimension in this game is not time, it works just like…

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Are Video Games Just An Extension Of Reality?

Article By Nadja Sayej.     Link

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Breaking Wave. Kinetic Sculpture.

Breaking Wave is an anamorphic kinetic sculpture created for Biogen-Idec’s new headquarters in Cambridge, MA by Plebian Design and Hypersonic.

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RELATIVITY by Willy Chyr

RELATIVITY is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize…

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HYPERCUBE

This hypercube is a concentric cubic sculpture illuminated with a 120 metre addressable LED array. It’s minimalistic structure is designed to elicit a sense of strength, balance and…

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MGNTRN [MAGNOTRON]

MGNTRN (pronounced [MAGNOTRON]), Romain Tardy’s latest project, is an immersive, largescale audiovisual installation mixing projection mapping, physical laser-cut structures used as a projection canvas, and various types of…

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MUSIC + ARTS @ Barcelona.

An international showcase of new trends in music, art and digital culture. 21 Oct – 13 Dec 2014 Mobile World Centre

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Takeshi Murata – Melter 3-D

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The Waterfall Swing

How the Waterfall Swing Works: Water recirculates through 273 independently controlled solenoid valves at the top of the structure to create a wall of water. This water starts…

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Unnamed Soundsculpture.

Project by Daniel Franke & Cedric Kiefer. The basic idea of the project is built upon the consideration of creating a moving sculpture from the recorded motion data…

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Pixie Dust. Graphics generated by levitated and animated Objects in computational acoustic-potential field

This novel graphics system is based on expansion of 3D-acoustic-manipulation technology. In the conventional study of acoustic levitation, small objects are trapped in the acoustic beams of standing…

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The Cubli. An amazing a cube that can jump up, balance, and walk.

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Trampoline Bridge in Paris

Inflatable Trampoline Bridge, a smart idea to cross a river!

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Mountain. A videogame by David O’Reilly.

http://mountain-game.com/ The first videogame by the well known artst David O’Reilly.

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Dezeen and MINI Frontiers showcased “provocative ideas” for future travel

Provocative Ideas For Future Travel

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Barbecana by Edward Mascarenhas turns the Barbican into a video game

A graduate from the Bartlett School of Architecture has turned the iconic Barbican Estate in London into the setting for a proposed augmented reality video game. http://vimeo.com/104112505

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Street Crosser

  Noobware & Nutone are presenting an interactive installation in the form of a videogame, designed to act as an awareness campaign for a major problem in Sao…

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Exploring modern Paris to find the roots of Assassin’s Creed Unity

The French Revolution! The only part of history class you didn't sleep through, thanks to the drama, intrigue and of course, Reign of Terror. Paris circa 1790 is…

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Incredible Light Art | Kinetica Art Fair 2013

A 5,000-pixel shimmering LED sphere, illuminated sculptures built from fluorescent fishing line, sound-reactive glowing fashion, and a projection-mapped “fallen star” sculpture are just a few examples of the…

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Turning dunes into architecture.

Magnus Larsson hopes to build new structures in the desert — by using bacteria to turn shifting sand into a solid mass. Link

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Paola Antonelli – TED Talk

When the Museum of Modern Art’s senior curator of architecture and design announced the acquisition of 14 video games in 2012, “all hell broke loose.” In this far-ranging,…

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