Category: Architecture

Minecraft allows censored journalism to all.

“A virtual space becomes a home to real-world texts. Originally conceived as a collaborative concept between German marketing agency DDB and the German branch of Reporters Without Borders, The Uncensored Library…

Remedy’s Control and its brutalist foundations.

“Control takes place within the confines of the Oldest House, a vast government building being invaded by a paranatural entity known as the Hiss. This malevolent force isn’t…

First NFT digital house in the world

“Toronto-based artist Krista Kim has sold the first NFT-backed digital home for over half a million dollars, as interest in virtual design continues to grow”. Read more

A tour of Cyberpunk 2077’s Night City

Cyberpunk 2077 was the most anticipated videogame of 2020. Not just because of its vast size of exploration and rich history characters but particularly because the “design and…

Terrapattern: Satellite Image Search Engine Matches Similar Places

A powerful tool for artists, designers and researchers, Terrapattern lets users seek out similar-looking locations from an aerial perspective finding connections and patterns between disparate landscapes and built…

Dense urban environments by Peter Stewart.

Peter Stewart is a travel photographer based in Hong Kong. His first project ever released on Behance is entitled Stacked – Urban Architecture of Hong Kong. It’s a…

Moving Images – Static Spaces: Architectures, Art, Media, Film, Digital Art and Design

Context: The relationship between architecture, urban environments and the moving image is deep rooted. It is also mutating. Born in the City Symphony films of the early 20th it…

How Video Games Use Architecture

Video game architecture is speculative in its nature, transcending conventions of the real and presenting endless artistic possibilities. It creates micro universes—vehicles to sustain alternate ideas of reality,…

Assassins Creed 2 – Architects deal with Video Games

What would you say is your takeaway from this experience? How has your way of seeing video games changed? […Personally, I learned a lot, not only about history…

UNDERCITY: Exploring The Underside Of NYC

"I suppose that’s not a bad way to think about the urban expedition we were on: a taxing, baffling, five-day journey into New York’s underground, the purpose of…

The Bridge. An Escher-like game like no other

The Bridge is an indie video game designed by Ty Taylor and it was released on February 22, 2013, via Steam. In the Bridge, the player controls the character and the rotation…

RELATIVITY by Willy Chyr

RELATIVITY is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize…

Trampoline Bridge in Paris

Inflatable Trampoline Bridge, a smart idea to cross a river!

Barbecana by Edward Mascarenhas turns the Barbican into a video game

A graduate from the Bartlett School of Architecture has turned the iconic Barbican Estate in London into the setting for a proposed augmented reality video game. http://vimeo.com/104112505

eBoy – The 8-bit revolution

The story of a company that revolutionized art. Full article: https://www.theverge.com/2014/6/17/5803850/pixel-perfect-the-story-of-eboy

Incredible Light Art | Kinetica Art Fair 2013

A 5,000-pixel shimmering LED sphere, illuminated sculptures built from fluorescent fishing line, sound-reactive glowing fashion, and a projection-mapped “fallen star” sculpture are just a few examples of the…

Exodus, or the voluntary prisoners of architecture.

“Rem Koolhaas‘ 1972 Architectural Association thesis (together with Madelon Vreisendorp, Elia Zenghelis, and Zoe Zenghelis). Like in West Berlin at the time, the Wall becomes here a condition…

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